Career Profile

Passionate programmer and game developer with proficiency in making both 2D and 3D games with Unity Game Engine.

Experiences

Unity Developer

Sept 2021 - Present
Warland NFT | DigiNhance (GreenLights Studios)
  • Responsible for everything related to AI Enemies within Unity (Behaviors, States, Animator Controller, Attack System, Navigation, Components Handling)
  • Environment Setup of Game
  • Handling the Random Map Placement
  • Game Optimization included Faster Game Scenes Loading, CPU & GPU Optimization
  • Improving Overall Game Performance
  • Creating Target Scanner System For AI.

Publications

Games I’ve Published

  • Drive Off
  • Arcade Car Chase Game (Available on Google Playstore)
    Implemented Unity Ad service and In app purchase
  • Fly High
  • 2D Casual Game (Available on Google Playstore)
    Implemented Google Admob service
  • PaperCut Survivor
  • 2D Top-Down Shooter Survivor Game (Available on itch.io)
  • Knight Platformer
  • 2D Platformer (Available on itch.io)

    Projects

    Personal Projects I've worked on

    State Based AI Behavior - State-Based AI Enemy Behavior using C# and Visual State Machine within Unity
    Target Scanner - Target Scanner Base Class For Unity AI's (AI Enemy or Bots) to detect Targets
    Unity Editor Tools - Unity Editor Tools i.e. Copy Components & Draw Easy Gizmos
    2D Character Controller - Prototyping
    FPS Controller - Prototyping

    Education

    Bachelor of Computer Application

    2018 - 2021
    Chhatrapati Shahu Ji Maharaj University