Career Profile
Passionate programmer and game developer with proficiency in making both 2D and 3D games with Unity Game Engine.
Experiences
- Responsible for everything related to AI Enemies within Unity (Behaviors, States, Animator Controller, Attack System, Navigation, Components Handling)
- Environment Setup of Game
- Handling the Random Map Placement
- Game Optimization included Faster Game Scenes Loading, CPU & GPU Optimization
- Improving Overall Game Performance
- Creating Target Scanner System For AI.
Publications
Games I’ve Published
Implemented Unity Ad service and In app purchase
Implemented Google Admob service
Projects
Personal Projects I've worked on
State Based AI Behavior
- State-Based AI Enemy Behavior using C# and Visual State Machine within Unity
Target Scanner
- Target Scanner Base Class For Unity AI's (AI Enemy or Bots) to detect Targets
Unity Editor Tools
- Unity Editor Tools i.e. Copy Components & Draw Easy Gizmos
2D Character Controller
- Prototyping
FPS Controller
- Prototyping